[Solved] KV7002: Human-Computer Interaction for Social Change

Module assessment overview

Assessment for this module consists of two parts: an individual component worth 60% and a group component worth 40%. This document details the individual component of the assessment. Note that while the two components are not dependent on each other, the research and design work that you complete as part of this individual component will be relevant and useful for the group component.

Relevant Programme-level Learning Outcomes

This assignment contributes to the following Programme-level learning outcomes:

  • KU2: Demonstrate a comprehensive knowledge and critical understanding of essential facts, concepts, principles, theories, methods, techniques and tools in the application and management of a range of current and emerging aspects of computer science
  • KU4: Apply a comprehensive understanding of the professional, ethical, legal and social issues involved in the development and operation of a range of aspects of computer science.
  • IPSA8: Appreciate and apply appropriate techniques, tools and knowledge to support effective research and advanced scholarship
  • PVA1: Learn independently as an individual or as a team member, enhancing existing skills and developing new ones to a high level, enabling you to sustain your own continued professional development
  • PVA6: Demonstrate independent research and enquiry at an appropriately advanced level.

Module Learning Outcomes Assessed

On completion of the assignment, students should have achieved the following learning outcomes (module learning outcomes can be found in full in the module handbook):

  • MLO3: Understanding of specific application areas of contemporary HCI.
  • MLO5: Demonstrate critical engagement with research, including with research papers, articles, etc.

Task Overview

This assignment is a research and design task for which you must produce a 2-part report (part A and B below). The research and design domain for this assignment is food poverty in the UK.

Part A) Rich Picture of Secondary Research (30 marks)

In this assignment, you will be required to conduct secondary research in order to develop understandings of a particular social issue or context. This can involve, for example, online research, reading academic articles, and reading books. The topic of the secondary research for this assignment is food poverty in the UK. This could include, for example, data on experiences of food poverty and effects on everyday life, organisations that provide services for people in food poverty, food poverty in the media, and adoption and use of ICT in relation to food poverty and organisations/services associated with this.

Using your secondary research, you must analyse your findings to produce a Rich Picture of the design context. A Rich Picture is a diagrammatic approach to explore and understand a phenomenon or design context. It uses graphs, cartoons, words, symbols, etc. It can include in its representation things like people, processes, structures, issues expressed by people, conflict, and climate[1]. You must annotate your diagram by making reference to sources from your secondary research and a short explanation of the relevant findings from these. Your report should include a page of numbered annotations making citations to secondary research, and you should label the parts of your Rich Picture with the numbers of relevant annotations.

Part A of your report should contain the following:

  • A Rich Picture (max. 1 page)
  • Numbered annotations with citations linking to your Rich Picture (max. 1000 words)

Part B) Design Fiction (30 marks)

Based on the Rich Picture you developed in Part 1 and the secondary research you have done, you must design a digital technology concept to bring about social change in relation to food poverty, and create a design fiction to represent and critically reflect on how it might be interacted with and experienced. This can take any written form of your choice. For example, a customer review, a radio advert, terms and conditions of use, etc. You must then discuss your rationale for the design fiction. Part B of your report should contain the following:

  • Your design fiction (max. 500 words)
  • A discussion of your rationale for the presented design fiction, making reference to your secondary research focused broadly on food poverty in the UK, and Rich Picture (max. 500 words)
  • A critical reflection on what your design fiction says about existing HCI literature relevant to social change. This might include topics like food, social justice, marginalised communities, or politics of participation. (max. 500 words excluding references)

This is an individual assignment and must be completed without collusion with others, in accordance with University regulations. 

The assessment criteria that will be applied to your work is as follows:

Part A [total 30 marks]. Marks will be awarded for:

  • Clarity and presentation of the Rich Picture
  • Reference to secondary data in Rich Picture
  • Quality of sources of secondary data
  • Depth, relevance, and accuracy of analysis (number of stakeholders represented, specificity of roles and relationships, justification of diagram parts with respect to secondary research)

Part B [total 30 marks]. Marks will be awarded for:

  • Relationship of design fiction to secondary research and Rich Picture
  • How well does the design fiction describe and bring to life a possible future e.g., description of context, relevance of the design fiction form, insight into interaction and experience?
  • How effective might the design fiction be in generating discussion and debate? How well does the design fiction critique a possible future? To what extent does the design fiction raise questions about a possible future?
  • Critical reflection on HCI research

 

Solution

Human-Computer Interactions

PART A

1.1 Rich Picture of Food Poverty in UK

1.2 Annotations

Gawanmeh, A., Parvin, S., Venkatraman, S., de Souza-Daw, T., Kang, J., Kaspi, S., & Jackson, J. (2019, April). A Framework for Integrating Big Data Security Into Agricultural Supply Chain. In 2019 IEEE Fifth International Conference on Big Data Computing Service and Applications (BigDataService) (pp. 191-194). IEEE.

In this era of mass agricultural activities, it is important to keep up with the growing demand for food product. It will be important to develop cutting-edge monitoring systems that are needed in a bid to manage several issues like food wastage, perishable consumables, stringent food safety, sustainability requirements, and unpredictable supply chain variations. Gawanmeh et al (2019) propose a design for the security and safety of big data in the agrarian supply chain managing system. It can assist in the reduction of food waste, increase the reliability of the supply chain. The main ripple effect will be the eradication of food poverty in the UK through human computer interaction.

Sharma, R., & Parhi, S. (2017, October). A review on use of Big data in warehousing to enhance accessibility of food. In 2017 2nd International Conference on Communication and Electronics Systems (ICCES) (pp. 663-667). IEEE.

With an ever-increasing size of population and consequential decline in land size, food security becomes a significant threat in the United Kingdom. The four basic parameters of looking into food security encompass utility, stability accessibility, and availability. Today……………………………….To access the rest of the solution for $10, please click on the purchase button.